8/26/2023 0 Comments Civilization 4 patch 1.74![]() ![]() fixed bug where environmentalism doesn't affect new cities.fixed Out-of-Sync from exiting to main menu.Double-clicking on a save of a mod now loads the proper DLL.The full mod path is no longer stored in the save when the mod is installed under the user folder.Fixed crash that happened when a spy sabotaged an improvement outside cultural borders.Leaderheads on a radeon 9000 64mb - fix for strange skin shading.Don't set localhost address as public addr for peers on same computer.exploit fix that allowed multiple players to extract the same gold/resources from the AI.Great person point generation from Wonders continues after Wonder has become obsolete.Teams in multiplayer once again share all the players' starting techs, not just the last player's.Military advisor now works like foreign advisor: clicking on leader buttons clears previous leader selections unless you hold down the shift key. ![]() Pressing escape when selecting goto points now cancels the goto waypoints.Civilopedia main page sorted in columns rather than in rows.Top Civs screen no longer appears in online multiplayer.Wonder description on Wonder Movie screen more legible.PBEM password reminder popup no longer disappears when the game starts.Fixed American Revolution scenario to work with Pitboss.Tech chooser screen now observes CvGameInterface.cannotResearch() and shows the tech in a red pane if the function returns true.Timelines more uniform across game speeds.When the city names of your civ are all taken, choose a default name from a random civ.Loading a multiplayer game as a PBEM/hotseat converts it to non-simultaneous turns.Reduced rounding error for population and land victory condition test.Custom game SP screen remembers difficulty level last played.Number keys perform leaderhead actions on Civilopedia leader screen.Do not display duplicate buddy request popups from the same guy.Allowing for AI slots in player defined scenarios for Hot Seat, PBEM, and Pitboss games.Force non-playable civs to be AI in Hotseat/PBEM games.Allow hotseat/PBEM scenario host to select which civ s/he will play.Don't allow players to play non-playable civs in Pitboss.Prompt for admin password when loading a game containing one in LAN, Internet, or Pitboss play.Financial: No longer give production bonus for Banks.city management no longer uses "forced" specialist states when not automated.No Cheating option renamed to Lock Modified Assets.firepower is now average of curr and max strength.Representation: +2 happy in X biggest cities.invalid buildings now removed from city queues.game options and victory conditions now saved in ini file.Continents map script now produces large continents.can now set units to Sleep and Intercept in wbs.city production popups stay on city when entering/exiting.no more diplo penalty for helping to end wars.marines and SAM Infantry now upgrade to Mech Infantry.SDI cannot be built before the Manhattan Project.Mathematics increases forest chop yields by +50%.reduced hammer yield from forest chops to 20….less hammers from chops the farther away from a city.Kremlin now gives -33% hurry production cost.only the host can set the admin password.randomized processing order when multiple players try to move on the same turn slice. ![]()
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